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The history of the GTA series: how a top-down game grew into GTA 6 in 29 years

Updated: 31.10.2026 Author: Alex Rayne
The GTA III protagonist fires a rifle by a roadblock in Liberty City, original 2001 release

The history of the GTA series from DMA Design's 1997 original to GTA 6: a table of every game with release years, cities, protagonists and platforms, sales where Take-Two published them, and the key milestones.

In short
  • The GTA series began on November 28, 1997, with a top-down game from DMA Design.
  • There are seven main games (GTA 1, 2, III, Vice City, San Andreas, IV, V), plus handheld entries and expansions; GTA 6 comes out on November 19, 2026.
  • The series' three cities, Liberty City, Vice City and San Andreas, were all in the very first GTA.
  • GTA III (2001) took the series to 3D, and GTA IV (2008) moved it to the RAGE engine.
  • GTA 5 has sold more than 230 million copies and the whole series almost 475 million (Take-Two, August 2026).

Every GTA game: the table

The GTA series history spans more than a dozen games over 29 years. The table lists every Grand Theft Auto release with its own title, handheld entries included. The date is the first release on any platform; sales appear only where Take-Two or Rockstar gave a figure.

GameYearCityProtagonistFirst platformsSales
Grand Theft Auto1997Liberty City, San Andreas, Vice Citychoice of 8 characters (4 on PlayStation)PC (MS-DOS, Windows), PlayStation—
GTA: London 1969 (expansion)1999London—PC, PlayStation—
GTA 21999Anywhere CityClaude SpeedPC, PlayStation (later Dreamcast)—
GTA III2001Liberty CityClaude (never named in the game)PS2 (later PC, Xbox)over 14.5 million (March 2008)*
GTA Vice City2002Vice City, 1986Tommy VercettiPS2 (later PC, Xbox)17.5 million (March 2008)*
GTA Advance2004Liberty City, 2000MikeGame Boy Advance—
GTA San Andreas2004Los Santos, San Fierro, Las Venturas, 1992Carl "CJ" JohnsonPS2 (later PC, Xbox)27.5 million (September 2011)*
GTA Liberty City Stories2005Liberty City, 1998Toni CiprianiPSP (later PS2)over 8 million (March 2008)*
GTA Vice City Stories2006Vice City, 1984Victor "Vic" VancePSP (later PS2)4.5 million (March 2008)*
GTA IV2008Liberty CityNiko BellicPS3, Xbox 360 (later PC)25 million (Take-Two, July 2013)
GTA IV: The Lost and Damned / The Ballad of Gay Tony2009Liberty CityJohnny / LuisXbox 360 (later PS3, PC)—
GTA Chinatown Wars2009Liberty CityHuang LeeNintendo DS (later PSP, iOS, Android)—
GTA V2013Los Santos and Blaine CountyMichael, Franklin, TrevorPS3, Xbox 360 (later PS4, Xbox One, PC, PS5, Xbox Series)over 230 million (Take-Two, August 2026)
GTA Online2013Los Santos and Blaine Countyyour own characterPS3, Xbox 360included with GTA V
GTA: The Trilogy – The Definitive Edition2021remaster of III, Vice City, San Andreas—PS4, PS5, Xbox, Switch, PC—
GTA VI2026state of Leonida, Vice CityJason Duval and Lucia CaminosPS5, Xbox Series X|Sout November 19, 2026

* Take-Two figures as quoted by the press; the company has not published newer official numbers for these games. For GTA 1 and GTA 2 the press only reported units shipped to stores, so we left them out of the table. There is also the separate London 1961 add-on and various re-releases that have no history of their own.

1997–1999: top-down roots and the birth of Rockstar

The first GTA was made by DMA Design, a Scottish studio from Dundee, and published by BMG Interactive. Development started in April 1995 under the working title Race'n'Chase, and at first the player was supposed to be a cop. The game came out on November 28, 1997 on PC in Europe, followed by PlayStation on December 12. It already had the three cities that would anchor the series: Liberty City (New York), San Andreas (San Francisco) and Vice City (Miami).

In 1998 Take-Two bought BMG Interactive, and in December Rockstar Games was set up in New York. Its founders included brothers Sam and Dan Houser. The London 1969 expansion arrived in April 1999, and on October 22, 1999, GTA 2 followed, with the retro-futuristic Anywhere City and a gang respect system. The same year Take-Two acquired DMA Design itself; since 2002 the studio has been called Rockstar North.

2001–2006: the 3D era and the PS2 trilogy

GTA III (October 23, 2001) was the turning point: for the first time the series went fully 3D, with a camera behind the protagonist. Liberty City became an open world you could simply live in between missions. Next came Vice City (2002), soaked in the 1980s and starring Ray Liotta as Tommy Vercetti, and San Andreas (2004), a whole state with three cities set in the early 1990s.

At the same time the series moved to handhelds. Rockstar Leeds, working with Rockstar North, made the PSP prequels Liberty City Stories (2005) and Vice City Stories (2006), while GTA Advance for the Game Boy Advance (2004) came from the outside studio Digital Eclipse. Fans now group all of these games under the label "the 3D era of GTA".

Niko stands on a wooden pier next to an old car with a bridge and sunset behind in GTA IV
Photo: Rockstar Games

2008–2009: GTA IV and a new generation

GTA IV launched on April 29, 2008, on PS3 and Xbox 360. The series switched to Rockstar's own RAGE engine with Euphoria animation technology, and the tone got more serious: the story of Niko Bellic, a war veteran who joins his cousin in Liberty City. The launch set a record with 3.6 million copies on day one. In 2009 two expansions with new protagonists followed, The Lost and Damned and The Ballad of Gay Tony, along with Chinatown Wars for the Nintendo DS, a top-down game that went back to the series' roots.

2013: GTA V and GTA Online

GTA V came out on September 17, 2013, and became the most commercially successful game in the series. Retail sales passed $800 million in the first 24 hours, and the game hit $1 billion in three days. For the first time there were three protagonists, and you could switch between them. GTA Online launched on October 1, 2013, and Rockstar still updates it today.

GTA V has lived through three console generations: PS3 and Xbox 360, PS4 and Xbox One (2014), PC (2015), PS5 and Xbox Series X|S (2022), and in 2025 PC got the free Enhanced version. As of August 2026 it has sold more than 230 million copies, and the whole series almost 475 million. The numbers and records are on the GTA 6 budget and sales page, where GTA 5 is used for comparison.

Michael, Franklin and Trevor, the three protagonists of GTA 5
Photo: Rockstar Games

2021: the Definitive Edition remasters

On November 11, 2021, GTA: The Trilogy – The Definitive Edition came out: a remaster of GTA III, Vice City and San Andreas built on Unreal Engine 4 by Grove Street Games. The launch went badly, with lots of bugs, and the PC version was unavailable for several days. Rockstar apologized and kept patching the remaster until 2024. A month before release, on October 13, 2021, the originals were pulled from digital stores. Where to buy the remaster today is on the GTA Trilogy price page.

2023–2026: the road to GTA 6

The first GTA VI trailer dropped on December 5, 2023, and pulled in more than 90 million YouTube views in 24 hours, a Guinness World Records record. The release was delayed twice: first from 2025 to May 26, 2026, then to November 19, 2026. The game takes the series back to Vice City, now part of the fictional state of Leonida, and for the first time has two protagonists, Jason and Lucia. At launch it is out only on PS5 and Xbox Series X|S. Everything we know is on the GTA 6 page, and how it differs from its predecessor is in the GTA 6 vs GTA 5 guide.

Key milestones at a glance

  • 1995: DMA Design starts work on Race'n'Chase.
  • 1997: the first GTA is released.
  • 1998: Rockstar Games is founded.
  • 2001: GTA III takes the series to 3D.
  • 2004: San Andreas brings a state with three cities.
  • 2008: GTA IV on the RAGE engine.
  • 2013: GTA V and GTA Online, $1 billion in three days.
  • 2021: the trilogy remaster, the originals pulled from sale.
  • 2023: the record-breaking GTA VI trailer.
  • 2026: GTA VI launches on November 19.

For the company itself, its studios and its other games, see the Rockstar Games page.

GTA history FAQ

How many GTA games are there?

There are seven main numbered and standalone games: GTA 1, GTA 2, GTA III, Vice City, San Andreas, GTA IV and GTA V; GTA VI will be the eighth. Counting the handheld games (Advance, Liberty City Stories, Vice City Stories, Chinatown Wars) and the expansions, there are more than a dozen.

What was the first GTA game?

Grand Theft Auto by DMA Design. The top-down game came out on November 28, 1997, on PC in Europe and in December on PlayStation.

In what order should I play the GTA games?

By release year: 1997, 1999, 2001, 2002, 2004, 2008, 2013. Most of the stories stand on their own, so you can start anywhere. In story chronology, Vice City Stories (1984) comes first, then Vice City (1986), San Andreas (1992), Liberty City Stories (1998) and GTA III (2001).

Which GTA sold the most?

GTA V: more than 230 million copies, according to Take-Two as of August 2026. Next on official figures is GTA IV with 25 million (2013).

Who created GTA?

The first game was made by the Scottish studio DMA Design, which later became Rockstar North. Since 1999 the series has been published by Rockstar Games, owned by Take-Two Interactive.

How old is the GTA series?

The series turns 29 in November 2026: the first game came out on November 28, 1997, and GTA VI arrives on November 19, 2026.

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Sources

  • Official: Rockstar Games, Rockstar Newswire, Rockstar Support, Take-Two Interactive
  • Databases and guides: GTABase, GTA Wiki, GTA BOOM, PowerPyx
  • Press: GamesRadar, PC Gamer, IGN, VGC, Game Informer

Every fact is checked against official sources or at least two independent ones; player-sourced data is labelled in the text. Images are official Rockstar Games material. GTA Top is not affiliated with Rockstar Games or Take-Two Interactive.

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