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RDR2 Camp Upgrades: how to unlock the ledger and what to buy first

Updated: 07.11.2026 Author: Alex Rayne
Gang members rest at a camp in a sunlit forest — Red Dead Redemption 2

Camp upgrades in Red Dead Redemption 2: how to unlock the Camp Ledger in Dutch’s tent, where the camp fund money comes from, a table of all 16 upgrades with prices and effects ($2,540 in total), the 20% discount in the Special and Ultimate Edition, when the ledger stops working and what order to buy in.

In short
  • The Camp Ledger sits next to the tithing box in Dutch’s tent and unlocks in Chapter 2 after Strauss’s mission “Money Lending and Other Sins”.
  • The ledger holds 16 paid upgrades worth $2,540 in total; they are paid from the camp fund, which grows from donations by Arthur and the gang.
  • Key buys: First Things First ($220), Next In Line ($325, fast travel), Leather Working Tools ($225, satchels) and Chicken Coop ($175, Dead Eye).
  • In the Special and Ultimate Edition every ledger price is 20% lower: Leather Working Tools costs $180, Camp Boat $360.
  • The ledger works in Chapters 2–4; in Chapter 6 the tithing box and ledger are gone, and in the Epilogue there is no gang camp at all.
Contents
  1. How to unlock the Camp Ledger in RDR2
  2. The camp fund: where the money for upgrades comes from
  3. All 16 RDR2 camp upgrades: prices and effects
  4. 20% off in the Special and Ultimate Edition
  5. Which chapters the Camp Ledger works in
  6. What to buy first: what guides say and our take
  7. RDR2 camp upgrades FAQ

How to unlock the Camp Ledger in RDR2

RDR2 camp upgrades are bought through the Camp Ledger. It lies next to the tithing box in Dutch’s tent. It is not Strauss’s book, as people sometimes assume: Leopold Strauss only gives you the mission that unlocks it, and he runs the medicine wagon.

How to unlock the ledger:

  1. Reach Chapter 2, when the gang is camped at Horseshoe Overlook. According to Fextralife, Strauss’s mission appears after the first five missions of the chapter.
  2. Complete “Money Lending and Other Sins”: collect a debt from any of the three debtors.
  3. Put the collected money in the tithing box. The ledger becomes active after that.

According to Red Dead Wiki, the tithing box itself is there from the end of “Eastward Bound” in Chapter 1, so you can donate before the ledger opens. Upgrades you buy move with the camp to the next chapter, according to rdr2.org, so you never pay for anything twice.

The camp fund: where the money for upgrades comes from

Ledger purchases don’t come out of Arthur’s pocket but out of the camp fund, the total of the whole gang’s donations. PowerPyx and rdr2.org say the fund needs enough money in it. Shacknews adds that Arthur covers any shortfall from his own cash. The safe approach is to fill the box first and then open the ledger.

How to grow the fund:

  • Cash and valuables go in the tithing box. According to rdr2.org, donated items are automatically converted to money.
  • Pelts, feathers, antlers and teeth go to Pearson. They count toward the camp fund too.
  • The gang brings in money on its own, and more often after the First Things First upgrade.

Donations also raise Honor: according to Red Dead Wiki, it takes a contribution of $20 or more. Good and perfect meat or carcasses for Pearson add Honor as well. More on the meter in our RDR2 Honor guide, and how to fill the fund fast in how to make money in RDR2.

The ledger also lets you restock the three supply wagons: medicine, ammo and provisions. The wagon icon color shows how much is left: red is low, white is medium, gold is plenty.

Dutch van der Linde in front of his gang in Red Dead Redemption 2
Dutch’s gang camp, the base Arthur improves through the Camp Ledger. Photo: Rockstar Games

All 16 RDR2 camp upgrades: prices and effects

Each wagon starts at a free base tier: Strauss has regular medicine and bitters, Pearson has bread and crackers, Arthur has revolver and pistol ammo. Lodging also starts bare (Bare Bone Shelter). Below are only the paid upgrades, with standard edition prices.

Wagon / sectionUpgradePriceWhat it doesAvailable from
Medicine (Strauss’s wagon)Sharpen The Senses$30Snake oil and potent bittersChapter 2
Medicine (Strauss’s wagon)Something With Kick$50Tonics and premium liquorChapter 2
Medicine (Strauss’s wagon)The Good Stuff$75Stronger medicine and tonicsChapter 2
Provisions (Pearson’s wagon)Less Bland$30Fresh fruit, regular canned foodChapter 2
Provisions (Pearson’s wagon)Some Real Variety$45Chewing tobacco, premium canned foodChapter 2
Provisions (Pearson’s wagon)Treat Ourselves!$55Cocaine chewing gum and sweetsChapter 2
Ammo (Arthur’s wagon)Improve Our Offense$60Repeater ammo, arrowsChapter 2
Ammo (Arthur’s wagon)Some Real Firepower$90Throwing knives, shotgun and rifle ammoChapter 2
Ammo (Arthur’s wagon)Let’s Have Some Fun$110Fire bottles, high velocity repeater ammoChapter 2
LodgingFirst Things First$220Dutch’s lodging; the gang donates more, and more oftenChapter 2
LodgingNext In Line$325Arthur’s lodging: fast travel map, shaving and grooming kitChapter 2
LodgingFor Everyone!$300Tents for the rest of the gang, better camp moraleChapter 2
OtherHorse Station$300Extra hitching posts, call your main horse to campChapter 2
OtherChicken Coop$175Pearson’s stew heals better and restores Dead EyeChapter 2
OtherLeather Working Tools$225Pearson crafts satchels and some camp decorationsChapter 2
OtherCamp Boat$450A boat at camp: water access and fishingChapter 3

Total: $2,540, our own sum based on prices from GamesRadar+ and SegmentNext. rdr2.org says “about $2,450” because it counts the boat at $360, which is the discounted price.

Notes on individual rows:

  • Lodging is bought in sequence. Next In Line only unlocks after First Things First, so fast travel costs you $545 in total. The map hangs by Arthur’s tent and wagon and only works one way, to places you have already visited.
  • For Everyone! is described by every source as a camp morale boost. rdr2.org and SegmentNext add that the gang donates even more and supplies run down more slowly.
  • Let’s Have Some Fun costs $110 in most guides and $100 in Shacknews. We list $110: three sources give that price, and GameWith shows $88 with the discount, exactly $110 minus 20%.
  • Horse Station lets you call your main horse to camp even when it’s out of whistle range.
  • Camp Boat appears from Chapter 3. According to SegmentNext, the boat is only at the Clemens Point and Shady Belle camps; according to Red Dead Wiki, in Chapters 3 and 4.

20% off in the Special and Ultimate Edition

The PlayStation Store listing for the Special and Ultimate Edition story mode bonuses mentions “Gameplay Boosts, Cash Bonuses & Discounts”, without a number. Red Dead Wiki quotes the bonus text, discounts on all camp upgrades, and the size is given by a ledger screenshot on the same wiki, by rdr2.org and by GameWith: 20% off every ledger price.

UpgradeRegular priceSpecial / Ultimate
Let’s Have Some Fun$110$88
Chicken Coop$175$140
Leather Working Tools$225$180
Horse Station$300$240
Next In Line$325$260
Camp Boat$450$360

By our count, the full set costs $2,032 in these editions instead of $2,540. On Simon Pearson’s page, Red Dead Wiki mentions a $180 price for Leather Working Tools “with a high Honor discount”. No other source confirms an Honor discount in the ledger, and $180 is exactly the price minus 20%. So don’t count on Honor making camp upgrades cheaper.

Platform differences. Sources don’t note any difference in camp mechanics between PS4, Xbox One and PC. There is no separate remaster or mobile version of RDR2 with different ledger prices; the only difference is standard versus Special/Ultimate edition. Editions are compared on the RDR2 price page.

Which chapters the Camp Ledger works in

The camp moves with the story, and late in the game the ledger disappears. Information on Chapter 4 onward comes mostly from Red Dead Wiki and hasn’t been checked by the gaming press.

StageLedger status
Chapter 2, Horseshoe OverlookThe ledger unlocks after Strauss’s first debt; every upgrade except the boat is available
Chapter 3, Clemens PointCamp Boat is added
Chapter 4, Shady BelleAccording to Red Dead Wiki, the last camp where you can donate and buy upgrades
Chapter 5, Guarma and LakayNo camp with a ledger on Guarma; at Lakay, according to the wiki, the fund and supplies aren’t shown
Chapter 6, Beaver HollowAccording to the wiki, Susan Grimshaw says the box was destroyed and the ledger lost: no donations, no medicine or ammo restocks. The fast travel map becomes free
EpilogueNo gang camp, nowhere to buy upgrades. Pearson runs a store in Rhodes

The takeaway is simple: buy everything you need before the end of Chapter 4. The worst one to miss is Leather Working Tools: without them Pearson won’t craft satchels, and in the Epilogue you’ll have to buy them from the Fence. How to craft all seven satchels and which pelts they need is covered in our RDR2 satchel upgrades guide.

What to buy first: what guides say and our take

There is no official upgrade ranking, and guides set priorities differently. Here is what they say directly:

  • First Things First ($220) is the most important purchase according to rdr2.org: the gang donates more, so the other upgrades pay for themselves faster.
  • Leather Working Tools ($225) are priority number one for SegmentNext, since without them there are no satchels at all.
  • Next In Line ($325) tops GameWith’s list of recommendations, for the sake of fast travel.
  • Two medicine tiers and two provisions tiers ($30 + $50 and $30 + $45) are cheap and required for the Tonics and Provisions Satchels.
  • Chicken Coop ($175) helps before gunfights: the stew restores Dead Eye.
  • Ammo, For Everyone!, Horse Station and the boat are about comfort. GameWith does not recommend Horse Station or the boat.

Our take (this is our own advice, not a quote from the guides):

  1. First Things First, so the fund grows faster.
  2. Leather Working Tools, so you can start on satchels as early as possible.
  3. Two tiers each of medicine and provisions, the requirements for two satchels.
  4. Next In Line for fast travel.
  5. Chicken Coop.
  6. Everything else is optional, but get it before the end of Chapter 4.

The logic: the first purchase boosts donations, the second and third unlock satchels, and the rest only adds comfort. For a chapter overview, so you know how much time is left before Chapter 5, see our RDR2 walkthrough; more advice for the early game is in RDR2 beginner tips.

RDR2 camp upgrades FAQ

How do you unlock the Camp Ledger in RDR2?

Complete Strauss’s Chapter 2 mission “Money Lending and Other Sins”: collect a debt from any debtor and put the money in the tithing box in Dutch’s tent. The ledger lies right next to it and becomes active after that.

How much do all camp upgrades cost in RDR2?

The 16 paid upgrades cost $2,540 in total in the standard edition. In the Special and Ultimate Edition prices are 20% lower, which by our count comes to $2,032.

Which RDR2 camp upgrade should you buy first?

Our advice is First Things First ($220): the gang donates more often and the fund grows faster. Then Leather Working Tools for satchels, two tiers each of medicine and provisions, then Next In Line.

How do you unlock fast travel at camp in RDR2?

Buy First Things First ($220) in the ledger, then Next In Line ($325). A map appears by Arthur’s tent that lets you travel one way to places you have already visited.

Why isn’t there enough money in the Camp Ledger?

Purchases come out of the camp fund, not Arthur’s money. Put cash or valuables in the tithing box or take pelts to Pearson, then go back to the ledger.

Until which chapter can you upgrade camp in RDR2?

According to Red Dead Wiki, the last camp with a ledger is Shady Belle in Chapter 4. In Chapter 6 the box is destroyed and in the Epilogue there is no gang camp, so buy everything you need before the end of Chapter 4.

Read next

RDR2 Satchel Upgrades: all 7 Pearson satchels, pelt recipes, where to hunt and Legend of the EastRDR2 Perfect Pelts: how to find 3-star animals, what to use and where to sellRDR2 Gold Medals: requirements for all 104 missions and how to get Gold RushHow long to beat RDR2: main story, side content and 100% per HowLongToBeat
All guides →

Sources

  • Official: Rockstar Games, Rockstar Newswire, Rockstar Support, Take-Two Interactive
  • Databases and guides: Red Dead Wiki, RDR2.org, GTABase, PowerPyx
  • Press: GamesRadar, PC Gamer, IGN, VGC, Game Informer

Every fact is checked against official sources or at least two independent ones; player-sourced data is labelled in the text. Images are official Rockstar Games material. GTA Top is not affiliated with Rockstar Games or Take-Two Interactive.

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